package rpg002;

import java.awt.Graphics;
import java.util.ArrayList;

/**
 *
 * @author Smai
 */
public class Magic {

  private ArrayList<Missile> missiles = new ArrayList<Missile>();
  private Map map;
  private ActionListener actionListener;

  public Magic(ActionListener actionListener, Map map) {
  }

  public void createMissile() {
  }

  public void paint(Graphics gbi){
    
  }
}
